projectshome.genengine.externalresources
- CVS Server
- CVS Client
- Raknet – Free networking api suitable for multiplayer gaming
- Replicanet – Another free networking api for multiplayer gaming
- TNL – udp networking api
- Managed Direct3D: Using a Frame Hierarchy
- Tom Millers Blog: Why are these textures taking up so much memory..
- DevMaster.net Articles
- MSDN: Coding4Fun – MSDN Gaming Articles
- Mip Map overview 8
- someone with mouse issues!
- CodeSampler.com – Random C# DX examples
- DevMaster.net News – one of the news stories is for a newly released freeware lib for importing/exporting max models, sounds much better than what we're using atm
- Faster Ray Traced Terrain Shadows – tutorial with c++ source. i dont think we can use this but i dont want to lose the link just in case ;¬)
- The Ramblings of a Hazy Mind – How To Write a 3D Game Engine – whole bunch of tutorials leading up to the final thing
- B5 Models – not all the links work but some do
- Starfury Model
- Starfury Official Schematics
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PDF DirectX Cloud Theory – doesnt have any code but it outlines the method i aim to implement behit a much more complex example than im hoping to product
